Independent science-fiction animated series
Mnemonic Rupture is an audiovisual work based on the comic book of the same name.This is a science fiction animation set firmly in the near future, where the interpretation of reality varies according to the observer’s perspective.
The production combines original work with commercial and third-party tools and assets, including Unreal Engine, MetaHuman, and externally sourced production resources. Assets are adapted, animated, staged and integrated according to the requirements of each sequence.
Production focus
Real-time cinematic production · Narrative development · Scene and shot design · Character and environment staging · Unreal Engine Sequencer · Lighting and camera work · Animation integration and manual adjustments · Environmental interaction and FX · Editing and compositing
Production tools
Unreal Engine · MetaHuman · Blender · Adobe Premiere Pro · Adobe After Effects · Marvelous Designer · Affinity Designer · REAPER · FFmpeg · ElevenLabs
Additional tools and resources
Visual Studio Code · Sublime Text · Obsidian · draw.io · Sketchfab · Freesound · Fab · Third-party environment, character, animation, sound and FX assets where appropriate
Third-party resources are integrated, modified and directed as components of an original production, alongside original work created specifically for Mnemonic Rupture.
Downloads:
Main logo:
Posters: